Progression

Spend Coins and Gems on the right tower

Lobby Coins buy the early shop. Gems buy the level 50 Hardcore row and half of every evolution. In-match cash is a third balance.

Spend Coins and Gems on the right tower

Lobby Coins buy the early shop. Gems buy the level 50 Hardcore row and half of every evolution. In-match cash is a third balance.

The lobby counter shows Coins and Gems. In a match you spend a separate cash balance on placements and upgrades. That cash comes from damage you deal, wave rewards, and economy towers such as Farm and Cowboy. Selling returns only the amount on the sell button.

Coin order that matches the shop

Tower Price When it makes sense
Paintballer 100 First coin tower
Demoman 200 Groups of enemies
Soldier 350 Cheap ground tower
Freezer 650 First intermediate price
Militant 800 Or the optional Starter Bundle
Shotgunner 850 Required before code 1MILCOMMUNITY
Hunter 1,000 Plain intermediate purchase
Ace Pilot 1,500 After the sub-1,000 row
Farm 2,000 Economy, before more damage
Medic 2,000 After Farm, if stuns are the problem
Commander 4,000 Once damage towers are worth buffing
Minigunner 8,000 After Intermediate or Molten feels stable

Crook Boss waits for level 30. Warden waits for a Pizza Party triumph. Cowboy waits for a Badlands II triumph. Those two maps open at level 25. Saboteur waits for a Polluted Wasteland II triumph at level 50. Pursuit waits for level 100. Gatling Gun waits for level 175. Turret, Mortar, and Mercenary Base are level 50, 75, and 150 with no coin price on the table.

Gems

At level 50 the Hardcore row is Brawler 1,250, Necromancer 2,250, Accelerator 2,500, Engineer 4,500, and Hacker 5,500 Gems. Engineer and Hacker also list Robux alternatives of 1,690 and 2,249. Evolutions then add 4,500 to 6,000 Gems plus 15,000 Coins after the base tower is level 20.

Use the coin calculator to subtract coins you already have from a store price. The default example is Farm at 2,000. Change the price before you trust the result for any other tower.

Level EXP is documented as three bands: from 0 to 10, 45 + (next level Γ— 3.5); from 10 to 40, current level Γ— 8; above 40, 260 + (next level Γ— 1.5). The middle band is easy to misread in text, so use the level bar in game if a number disagrees.

FAQ

Frequently Asked Questions

Does the Paradoxum Games group change starting cash?

Yes. The official description and the match guide both add $100 starting cash for group members, on top of the mode's own start.

Can five players queue together?

The matchmaking statues offer solo, duo, trio, and quad. That is a party of four. Empty seats can be filled by matchmaking.

What do new players start with?

Scout, Sniper, Garry's Dance, the Flex sticker, and GG. The fifth loadout slot and the skill tree open at level 15.

Which codes work, and where do you type them?

1MILCOMMUNITY and 2MILLION are the codes marked active. Both are skins and require Shotgunner or Pursuit. In the lobby, open the top-right ABX control, enter the code exactly, and press Redeem.

How do you get Engineer?

Reach level 50 and spend 4,500 Gems, or buy the listed 1,690 Robux option. Coins do not pay that price.