Survival vote
| Mode | Level | Starting cash before the group bonus |
|---|---|---|
| Easy | None | $500 |
| Casual | None | $500 |
| Intermediate | 5 | $500 |
| Molten | 15 | $500 |
| Fallen | 30 | $500 |
| Frost | Not printed on the level table | $500 |
Harder votes pay more per wave and send enemies with more health and more abilities. A tied vote becomes the easiest mode.
Fixed modes
| Map or queue | Level | Starting cash | Extra result |
|---|---|---|---|
| Badlands II | 25 | $800 | Triumph unlocks Cowboy for 4,000 Coins |
| Pizza Party | 25 | $500 | Triumph unlocks Warden for 4,000 Coins |
| Polluted Wasteland II | 50 | $850 | Triumph unlocks Saboteur for 7,500 Coins |
| Hardcore | 50 | $900 | Gem-priced towers; consumables off |
| Voidcore | Not printed on the short table | $900 | Mode is fixed |
Event and challenge maps use their own starting cash. The lobby's extra building has the Challenge Trials elevators; this guide does not list every trial because the mode page does not name them one by one.
Party play is still solo through quad. PVP is a separate statue. Golden perks and exclusive towers cannot be equipped there, and many towers use different PVP numbers.
The mode pages are under Modes.
