Evolutions are not a second copy of the base tower in the coin shop.
| Evolution | Base tower at level 20 | Then pay |
|---|---|---|
| Operator | Scout (free) | 4,500 Gems and 15,000 Coins |
| Enforcer | Shotgunner (850 Coins) | 4,750 Gems and 15,000 Coins |
| Kingpin | Crook Boss (level 30 or 225 Robux) | 5,500 Gems and 15,000 Coins |
| Juggernaut | Minigunner (8,000 Coins) | 6,000 Gems and 15,000 Coins |
Level the base tower by using it. The gem half comes from the same currency as the Hardcore row, so level 50 Hardcore is the practical way to farm that half even though the evolution rule itself is "level 20 on the base tower," not "own Engineer."
Shotgunner's Community skin code and Pursuit's Mercenary skin code do not grant Enforcer or any evolution. Exclusive towers such as Executioner, Biologist, and Gladiator are map rewards, not evolutions. The live game page's Executioner Rework is a version note on that exclusive tower.
PVP will not let you equip exclusive towers or golden perks. Build a survival evolution loadout and a PVP loadout separately.
